Base

Materialset custom material
Raycast Targetshould graphic be a raycast target

Shape

Draw Filldraw a filled shape
Shadowtoggles Fill Shadow
Colorset Fill color
Draw Outlinedraw a line along shape
Shadowtoggles Outline Shadow
Colorset Outline color

Rounded

Type None

no rounded corners

Type Uniform

Radius
Use Max Radiusround corners as much as possible
Radiusuniform corner radius

Type Individual

Radius
Top Lefttop left radius
Top Righttop right radius
Bottom Rightbottom right radius
Bottom Leftbottom left radius

Resolution

Mode
Uniformall corners share same resolution
Individualevery corner has separate resolution
Type
Calculatedvertices are placed automatically, no further apart than Max Distance
FixedResolution sets the number of corner vertices

Outline

Type
Inneroutline grows into the shape
Centeroutline is centered
Outeroutline grows outside the shape
Line Weight
width of the outline

Shadow

Shapetoggle shape drawing
Shadowtoggle shadow drawing
Position Offset
Angleset direction of the offset
Distanceset distance of the offset
Shadows
ColorShadow Color
Offsetoffset this shadow
Sizesize increase over shape
Softnesshow how hard or soft the edge should be

Anti Aliasing

Anti Aliasinghow many pixels should the anti aliasing cover